What I Do

🎬 SCREENWRITING & STORY DEVELOPMENT

I develop stories for film and television, from early concepts through scripts and development materials.

Services

  • Feature screenplays
  • Television pilots
  • Series development
  • Treatments
  • Story outlines
  • Series bibles
  • Character development
  • Plot and structure
  • Dialogue
  • Adaptation
  • Script development
  • Story consultancy

From premise to screenplay.


🎮 GAME WRITING & NARRATIVE DESIGN

I create narrative for videogames, RPGs, tabletop games and interactive experiences.

Services

  • Game writing
  • Narrative design
  • Worldbuilding
  • Lore
  • Characters
  • Quests
  • Dialogue
  • Cutscenes
  • Branching narratives
  • Interactive storytelling
  • RPG campaigns
  • Narrative documentation

I can work at both ends of the process — from building the fictional world and narrative architecture to writing the individual scenes, dialogue and story assets that bring it to life.

From worldbuilding to playable story.


📚 FICTION & LONG-FORM STORYTELLING

I also develop novels and long-form fictional projects, with particular interest in character-driven stories, suspense, speculative fiction and stories that cross genre boundaries.

Services

  • Novel development
  • Story architecture
  • Characters
  • Worldbuilding
  • Plot development
  • Narrative structure
  • Dialogue
  • Adaptation development

From idea to complete fictional world.


STORY ACROSS MEDIA

One story can live in many forms.

Some stories are written to be watched.

Others are played, explored, read or experienced.

My work moves between these forms.

I can develop a concept into a world, characters and narrative architecture, then adapt that architecture to the medium in which the story will live — whether that means a screenplay, television series, videogame, tabletop RPG or novel.

My production background also gives me an understanding of what happens after the writing: collaboration, development, production constraints, revisions and the practical demands of bringing a story to an audience.

PREMISE → WORLD → CHARACTERS → STORY → NARRATIVE ARCHITECTURE → SCRIPT / GAME NARRATIVE / FICTION → BREAKDOWN CONTROL MATERIAL → PRODUCTION

That’s the kind of work I love to do.